Gadgets

Cubetto

Coding without screens for kids aged 3 and up

Profta
Rating

10

About the Project

A coding toy for girls and boys aged 3 and up. It takes coding off the screen, and into the real world with a programming language you can touch.

View on Kickstarter

  • Founder: Filippo Stefan Yacob
  • Company: Primo Toys
  • Goal: $100,000.00
  • Entry Level Price: $195.00
  • Campaign Ended On: July 20, 2017
  • Delivery Date: September 2017

"About the Project" and "Claims" content are taken from the campagin as is.

Reality Check

  • Claim:

    For girls and boys aged 3+

  • Reality:

    Without the need for on-screen computer programming, the Cubetto allows for the end user to be girls and boys ages 3+

  • Claim:

    Coding without screens

  • Reality:

    A creative idea for early introduction to the principle of coding. Montessori approved and helping logically teach young kids.

  • Claim:

    Child-centered

  • Reality:

    The entire design and thought behind the idea of Cubetto is for young children to learn. It is a creative idea that can interest many different ages, however, for the younger kids as the campaign mentions, it will require a nudge to peak the interest of how it works.

  • Claim:

    It is social

  • Reality:

    The social aspect of any toy is important and sometimes intangible. The cubetto is created with the intention of allowing multiple young minds work together towards solution and discovery.

Bottom Line

Cubetto is founded on an idea that eventually could provide great solution for teaching young minds interaction, community, and coding. It is also founded on a history of 2 previous successful campaigns with effective products and delivery. The technology exists and supports the ability to teach coding without use of a screen.

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